Monday, December 9, 2019

Organizational Behavior Business Simulation Game

Question: Discuss about the Organizational Behavior for Business Simulation Game. Answer: Introduction: BSG (business simulation game) is a strategic tool that attracts consumers working together on a technology based platform for economic processing (Sloan et al., 2013). The team had adopted one of the most efficient cohesive business strategies that are recruiting with care, training program etc. The process is well developed for the evaluation of this activity. The recruitment process is the base of any business plan. During team formation, pure business simulation has been adopted regarding construction of management simulation. In order to achieve establishment in the competitive business marketing field five primry key goals such as EPS, ROE, Credit, image rating, the stock price are considered (Whiteley, Leduc Dawson, 2014). Focus on all the relevant aspects is needed for strategic business planning. The measurement of investor expectation defined that the rate of ERS is less comparatively than others. Thus if the team does not achieve meeting, one of the less important metric image ratings will be sacrificed for its sophisticated measurement. In order to reach the goal of the firm the adopted strategies are well implemented. The things turn out as per the expectation, but some available matrices need certain changes and improvement. The measurement of credit rating is little difficult (Sloan et al., 2013). In order to mitigate this issue, the firm is hiring expert employee team. After the completion of 11 years certain changes required to be obtained. These are as followed: Expert Recruitment Training and development programs Technology improvement Reward function Yes, I have done some strategic changes such as recruiting new employees, technical improvement and by arranging well-organized training and development programs. References Sloan, D., Robson, A., Charity, I., Nguyen, T., Purdie, T. (2013) Can a business simulation game provide support and address learning and assessment criteria. Whiteley, T. R., Leduc, R., Dawson, B. (2014) A cognitive investigation of the internal validity of a management strategy simulation game. Developments in Business Simulation and Experiential Learning,31

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